Multiple performance improvements to Boss fights, dungeon runs, and general Base biome gameplay
Fixed an issue with bomber enemy causing soft lock
Fixed Witness bosses not returning to the play area after dying and resurrecting
Fixed an issue where a Witness boss may spawn instead of a miniboss
You can now rename your Cult, view Followers, and statistics while examining your Doctrine book
Added the ability to Bless, Inspire, and Intimidate multiple Followers at once
Added a Custom Bindings section for controllers, you can now bind your controller as you wish
Added auto-fishing Accessibility Option
Added auto-cooking Accessibility Option
Added hold-action toggle Accessibility Option
Roadmap has been updated to reflect the current update plan
Updated the UI for Controller layouts
Cults and Followers can no longer be given empty names
Ratau’s letter now has the correct prompt
Play time will now display correctly if the save file exceeds 24 hours
Fixed an exploit in the world map allowing you to travel to locations you hadn’t unlocked
Fixed an exploit that allowed you to open all Crusade doors after opening Anura
Fixed an issue where the difficulty level of a loaded save file may carry over into a new game
Revised gamepad layouts
Fixed an issue where multiple controllers connected will not be responsive
Many bug fixes and optimisations across all platforms
Fixed infinite devotion generated from followers.
Fixed cult upgrade sequence not occurring causing the temple and shrine not to increase in level - Added fallback to users who have encountered this issue.
Fixed weapons and curses not showing in dungeons even though they are unlocked in the player upgrade tree.
Fixed player's hearts not increasing when unlocked in the player upgrade tree.
Fixed clock UI showing in the middle of the screen.
A new Blood Moon Ritual that will raise the ghosts of dead Followers
3 new Follower Forms: the Cursed Crow, Skeletal Deer, and Bat Demon
4 new dreadful Decorations
Fixed an issue causing Helob's tarot cards to become unavailable
Fixed an issue related to Follower Form icons
Fixed an issue causing the game to crash when opening chests
Fixed an issue causing rituals to display incorrect UI elements
Fixed an issue where repeatedly pressing the dodge roll during a Leshy dungeon encounter could cause the game to become non-responsive
The game will now auto-pause after 10 minutes
Fixed issue where the game did not boot in EU-Portuguese for EU players
Improved spine animation frame rates for Lamb and Bosses to improve visual quality
Fixed Godhood achievement
Fixed issue where DLC could disappear after completing certain actions
Fixed issue where the UI element displaying the progress of the day, changes its position on the screen when in the Pilgrim's Passage
Fixed issue causing the "Followers" menu to become inaccessible occasionally
Fixed issue where pressing the use button repeatedly after the full column has been selected causes the column UI to be offset
Fixed game freeze when clicking back during world map
Fixed gifts not spawning correctly
Fixed issues with pathing system
Fixed Accept button not appearing right away when returning to the main menu
Fixed info card UI getting stuck when navigating through them too quickly
Fixed some UI appearance issues in the Divine Inspiration menu
Fixed navigation in Cult Menu Tab UI
Fixed issue that occurred when dodge rolling immediately after cancelling the fishing mini-game
Fixed game freeze after performing certain actions during the tutorial
Fixed game freeze during the final encounter
Fixed game freeze after a Follower receives a gift from Ratau
Fixed soft lock that could occur during Bishop encounters
Fixed issue with weapons after all weapons have been unlocked
Fixed the soft lock when interacting with tarot shrine and the player has collected all the tarot cards
Fixed issue causing dungeons to not progress
Fixed soft lock when resurrecting ill/dissenting Followers
Fixed issues with Helob shop room
Fixed issue where a boss can die outside of map and the heart is unreachable
Fixed soft lock when mini boss Follower spawns too close to the wall
Fixed Witness enemies not returning when the player dies and resurrects mid-fight
Fixed decimal rounding on weapon UI
Fixed issue where enemies hovering above ground may not behave properly
Fixed game freeze when the Moth is increasing a Follower's loyalty
Fixed issue causing Spikes are invisible during combat encounters with Baal, Aym and the final boss
Fixed issue where the player cannot see the progress of building or harvesting in certain resources
Fixed the fuel meter incorrectly filling if the playable character walks away from the Shrine's flame when all of the fuel has not been added
Fixed bug preventing the last Doctrine from being unlocked
Fixed Crystal Flag and Bone Pile decorations
Fixed soft lock when player comes back to base before building shrine with a Follower but does not have sufficient coins to build one
Fixed Followers getting stuck in a level-up state
Followers now leave when a crisis of faith quest is failed
Fixed Followers not harvesting crops when away from the base
Fixed soft lock when entering the temple whilst cleaning waste
Fixed soft lock when moving wrapped bodies in build mode
Fixed confession booth soft lock
Fixed Follower emotion display in notifications history
Fixed Omnipresence animation glitches when a button is pressed and menus are open
Fixed game freeze after receiving a quest from a Follower
Fixed issue where the Inspiration animation would loop infinitely under certain conditions
Enabled Portuguese-language localization
Improved performance while saving and loading a game
Fixed snail shells not dropping
Implemented pathfinding improvements
Fixed invisible enemies spawning from Summoner enemies
Fixed issue that occurred while performing rituals
Fixed bug that caused Ratau to not appear during the tutorial
Fixed certain save corruption bugs
Fixed items falling out of the playable area when spawning
Fixed an issue causing indefinite controller rumble
Implemented optimisation for items spawned from chests
Fixed immortal enemies in combat involving Healer enemies
Fixed issue that occurred when the Lamb collected a certain amount of Tarot cards during a single dungeon run
Fixed spider nests not dropping
Implemented minor optimisations to dungeon performance
Fixed issue that limited 6 Followers entering the Temple at once.
Fixed various soft locks and blockers during the Tutorial
Fixed bug causing Followers to disappear
Fixed issue where interacting or assigning work to a dying follower caused a semi-unresponsive state
Fixed certain bugs causing Follower quests to fail instantly
Fixed soft lock that occurred when interacting with Prisons