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1.1.4February 9, 2023
  • Multiple performance improvements to Boss fights, dungeon runs, and general Base biome gameplay

  • Fixed an issue with bomber enemy causing soft lock

  • Fixed Witness bosses not returning to the play area after dying and resurrecting

  • Fixed an issue where a Witness boss may spawn instead of a miniboss

1.1.0January 18, 2023
  • You can now rename your Cult, view Followers, and statistics while examining your Doctrine book

  • Added the ability to Bless, Inspire, and Intimidate multiple Followers at once

  • Added a Custom Bindings section for controllers, you can now bind your controller as you wish

  • Added auto-fishing Accessibility Option

  • Added auto-cooking Accessibility Option

  • Added hold-action toggle Accessibility Option

  • Roadmap has been updated to reflect the current update plan

  • Updated the UI for Controller layouts

  • Cults and Followers can no longer be given empty names

  • Ratau’s letter now has the correct prompt

  • Play time will now display correctly if the save file exceeds 24 hours

  • Fixed an exploit in the world map allowing you to travel to locations you hadn’t unlocked

  • Fixed an exploit that allowed you to open all Crusade doors after opening Anura

  • Fixed an issue where the difficulty level of a loaded save file may carry over into a new game

  • Revised gamepad layouts

  • Fixed an issue where multiple controllers connected will not be responsive

  • Many bug fixes and optimisations across all platforms 16, 2022
  • Fixed infinite devotion generated from followers.

  • Fixed cult upgrade sequence not occurring causing the temple and shrine not to increase in level - Added fallback to users who have encountered this issue.

  • Fixed weapons and curses not showing in dungeons even though they are unlocked in the player upgrade tree.

  • Fixed player's hearts not increasing when unlocked in the player upgrade tree.

  • Fixed clock UI showing in the middle of the screen. 24, 2022

Introduced our first seasonal event, the Blood Moon Festival!

  • A new Blood Moon Ritual that will raise the ghosts of dead Followers

  • 3 new Follower Forms: the Cursed Crow, Skeletal Deer, and Bat Demon

  • 4 new dreadful Decorations

Other Changes

  • Fixed an issue causing Helob's tarot cards to become unavailable

  • Fixed an issue related to Follower Form icons

  • Fixed an issue causing the game to crash when opening chests

  • Fixed an issue causing rituals to display incorrect UI elements

  • Fixed an issue where repeatedly pressing the dodge roll during a Leshy dungeon encounter could cause the game to become non-responsive 23, 2022


  • The game will now auto-pause after 10 minutes

  • Fixed issue where the game did not boot in EU-Portuguese for EU players

  • Improved spine animation frame rates for Lamb and Bosses to improve visual quality 

  • Fixed Godhood achievement

  • Fixed issue where DLC could disappear after completing certain actions

  • Fixed issue where the UI element displaying the progress of the day, changes its position on the screen when in the Pilgrim's Passage

  • Fixed issue causing the "Followers" menu to become inaccessible occasionally

  • Fixed issue where pressing the use button repeatedly after the full column has been selected causes the column UI to be offset

  • Fixed game freeze when clicking back during world map

  • Fixed gifts not spawning correctly

  • Fixed issues with pathing system

  • Fixed Accept button not appearing right away when returning to the main menu

  • Fixed info card UI getting stuck when navigating through them too quickly

  • Fixed some UI appearance issues in the Divine Inspiration menu

  • Fixed navigation in Cult Menu Tab UI

  • Fixed issue that occurred when dodge rolling immediately after cancelling the fishing mini-game

  • Fixed game freeze after performing certain actions during the tutorial

  • Fixed game freeze during the final encounter

  • Fixed game freeze after a Follower receives a gift from Ratau


  • Fixed soft lock that could occur during Bishop encounters

  • Fixed issue with weapons after all weapons have been unlocked

  • Fixed the soft lock when interacting with tarot shrine and the player has collected all the tarot cards

  • Fixed issue causing dungeons to not progress

  • Fixed soft lock when resurrecting ill/dissenting Followers

  • Fixed issues with Helob shop room

  • Fixed issue where a boss can die outside of map and the heart is unreachable

  • Fixed soft lock when mini boss Follower spawns too close to the wall

  • Fixed Witness enemies not returning when the player dies and resurrects mid-fight

  • Fixed decimal rounding on weapon UI

  • Fixed issue where enemies hovering above ground may not behave properly

  • Fixed game freeze when the Moth is increasing a Follower's loyalty

  • Fixed issue causing Spikes are invisible during combat encounters with Baal, Aym and the final boss


  • Fixed issue where the player cannot see the progress of building or harvesting in certain resources

  • Fixed the fuel meter incorrectly filling if the playable character walks away from the Shrine's flame when all of the fuel has not been added

  • Fixed bug preventing the last Doctrine from being unlocked

  • Fixed Crystal Flag and Bone Pile decorations

  • Fixed soft lock when player comes back to base before building shrine with a Follower but does not have sufficient coins to build one

  • Fixed Followers getting stuck in a level-up state

  • Followers now leave when a crisis of faith quest is failed

  • Fixed Followers not harvesting crops when away from the base

  • Fixed soft lock when entering the temple whilst cleaning waste

  • Fixed soft lock when moving wrapped bodies in build mode

  • Fixed confession booth soft lock

  • Fixed Follower emotion display in notifications history

  • Fixed Omnipresence animation glitches when a button is pressed and menus are open

  • Fixed game freeze after receiving a quest from a Follower

  • Fixed issue where the Inspiration animation would loop infinitely under certain conditions 24, 2022

General Fixes

  • Enabled Portuguese-language localization

  • Improved performance while saving and loading a game

  • Fixed snail shells not dropping

  • Implemented pathfinding improvements

  • Fixed invisible enemies spawning from Summoner enemies

  • Fixed issue that occurred while performing rituals

  • Fixed bug that caused Ratau to not appear during the tutorial

  • Fixed certain save corruption bugs

  • Fixed items falling out of the playable area when spawning

  • Fixed an issue causing indefinite controller rumble


  • Implemented optimisation for items spawned from chests

  • Fixed immortal enemies in combat involving Healer enemies 

  • Fixed issue that occurred when the Lamb collected a certain amount of Tarot cards during a single dungeon run

  • Fixed spider nests not dropping

  • Implemented minor optimisations to dungeon performance


Fixes for:

  • Fixed issue that limited 6 Followers entering the Temple at once. 

  • Fixed various soft locks and blockers during the Tutorial

  • Fixed bug causing Followers to disappear

  • Fixed issue where interacting or assigning work to a dying follower caused a semi-unresponsive state

  • Fixed certain bugs causing Follower quests to fail instantly

  • Fixed soft lock that occurred when interacting with Prisons